2015 |
Perhakaran, G; Yusof, A M; Rusli, M E; Yusoff, M Z M; Mahidin, E M M; Mahalil, I; Zainuddin, A R R SnoezelenCAVE: Virtual reality CAVE Snoezelen framework for Autism spectrum disorders Journal Article Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 9429 , pp. 443-453, 2015, ISSN: 03029743, (cited By 6). Abstract | Links | BibTeX | Tags: Autism Spectrum Disorders, Caves, Diseases, Hand Motion, Immersive Virtual Reality, Information Science, Interaction Methods, Multi-Sensory, Snoezelen, Virtual Reality, Visual Learning, Voice Recognition Systems @article{Perhakaran2015443, title = {SnoezelenCAVE: Virtual reality CAVE Snoezelen framework for Autism spectrum disorders}, author = {G Perhakaran and A M Yusof and M E Rusli and M Z M Yusoff and E M M Mahidin and I Mahalil and A R R Zainuddin}, editor = {Zaman Jaafar Ali Robinson Shih Velastin Velastin Smeaton Zaman Jaafar Ali Robinson H B A N M P T K S S A F H B A N M P Smeaton A.F. Shih T.K.}, url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-84950115637&doi=10.1007%2f978-3-319-25939-0_39&partnerID=40&md5=23b64839de074c47ecfc4836f8168f1b}, doi = {10.1007/978-3-319-25939-0_39}, issn = {03029743}, year = {2015}, date = {2015-01-01}, journal = {Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)}, volume = {9429}, pages = {443-453}, publisher = {Springer Verlag}, abstract = {Autism Spectrum Disorder has become broadly recognized around the world, and Snoezelen (i.e. multi-sensory room) is one of the methods that provides therapy for Autism Spectrum Disorder. This paper presents a system proposal of a new technique called “SnoezelenCAVE” that relies on immersive virtual reality technology. In this “SnoezelenCAVE”, a Multi-sensory environment will be developed in a CAVE setup. It includes an integration of hand motion device and voice recognition system. This proposed designs will focus on virtual environments stimulating visual learning, auditory techniques and natural free hand interaction method in relaxing virtual environments. © Springer International Publishing Switzerland 2015.}, note = {cited By 6}, keywords = {Autism Spectrum Disorders, Caves, Diseases, Hand Motion, Immersive Virtual Reality, Information Science, Interaction Methods, Multi-Sensory, Snoezelen, Virtual Reality, Visual Learning, Voice Recognition Systems}, pubstate = {published}, tppubtype = {article} } Autism Spectrum Disorder has become broadly recognized around the world, and Snoezelen (i.e. multi-sensory room) is one of the methods that provides therapy for Autism Spectrum Disorder. This paper presents a system proposal of a new technique called “SnoezelenCAVE” that relies on immersive virtual reality technology. In this “SnoezelenCAVE”, a Multi-sensory environment will be developed in a CAVE setup. It includes an integration of hand motion device and voice recognition system. This proposed designs will focus on virtual environments stimulating visual learning, auditory techniques and natural free hand interaction method in relaxing virtual environments. © Springer International Publishing Switzerland 2015. |
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2015 |
SnoezelenCAVE: Virtual reality CAVE Snoezelen framework for Autism spectrum disorders Journal Article Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 9429 , pp. 443-453, 2015, ISSN: 03029743, (cited By 6). |