2019 |
Mubin, S A; Poh, Wee Ann M A Review on Gamification Design Framework: How They Incorporated for Autism Children Conference Institute of Electrical and Electronics Engineers Inc., 2019, ISBN: 9781728126104, (cited By 0). Abstract | Links | BibTeX | Tags: Design Frameworks, Diseases, Games, Gamification, Interaction Skills, Research @conference{Mubin2019, title = {A Review on Gamification Design Framework: How They Incorporated for Autism Children}, author = {S A Mubin and M Wee Ann Poh}, url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85083182909&doi=10.1109%2fICRAIE47735.2019.9037765&partnerID=40&md5=186f6211ad75ac39b1deb57bc677afa1}, doi = {10.1109/ICRAIE47735.2019.9037765}, isbn = {9781728126104}, year = {2019}, date = {2019-01-01}, journal = {ICRAIE 2019 - 4th International Conference and Workshops on Recent Advances and Innovations in Engineering: Thriving Technologies}, publisher = {Institute of Electrical and Electronics Engineers Inc.}, abstract = {This paper presents a review of the literature on gamification design frameworks. Gamification is a term that has been used recently to depict games application in other non-game field. However, there is no specific gamification framework designed for autism children in supporting their interaction skills. Before gamification process begin, it is very important to identify which frameworks or model exist and their main elements related to the scopes. Poor gamification design leads to the challenge to fulfill the research objectives, which aimed to enhance autism interaction skills among children. This review classifies existing methods and offers valuable insight on gamified solutions for autism children in supporting their interaction skills. © 2019 IEEE.}, note = {cited By 0}, keywords = {Design Frameworks, Diseases, Games, Gamification, Interaction Skills, Research}, pubstate = {published}, tppubtype = {conference} } This paper presents a review of the literature on gamification design frameworks. Gamification is a term that has been used recently to depict games application in other non-game field. However, there is no specific gamification framework designed for autism children in supporting their interaction skills. Before gamification process begin, it is very important to identify which frameworks or model exist and their main elements related to the scopes. Poor gamification design leads to the challenge to fulfill the research objectives, which aimed to enhance autism interaction skills among children. This review classifies existing methods and offers valuable insight on gamified solutions for autism children in supporting their interaction skills. © 2019 IEEE. |
2016 |
Azahari, I N N A; Ahmad, W F W; Jamaludin, Z; Hashim, A S The design of mobile social application for children with autism Conference Institute of Electrical and Electronics Engineers Inc., 2016, ISBN: 9781509051342, (cited By 3). Abstract | Links | BibTeX | Tags: Autism Spectrum Disorders, Children with Autism, Diseases, Education, Emotion, Heuristic Evaluation, Information Science, Interaction Skills, Learning, Mobile Applications, Mobile Computing, Social Aspect, Social Networking, Social Sciences, Social Skills, Teaching, User Interfaces @conference{Azahari2016547, title = {The design of mobile social application for children with autism}, author = {I N N A Azahari and W F W Ahmad and Z Jamaludin and A S Hashim}, url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85010289959&doi=10.1109%2fICCOINS.2016.7783274&partnerID=40&md5=01592bfdb74208829ff0599447ad9e42}, doi = {10.1109/ICCOINS.2016.7783274}, isbn = {9781509051342}, year = {2016}, date = {2016-01-01}, journal = {2016 3rd International Conference on Computer and Information Sciences, ICCOINS 2016 - Proceedings}, pages = {547-552}, publisher = {Institute of Electrical and Electronics Engineers Inc.}, abstract = {Autism is a neural syndrome that complicates the growth of mind, producing challenging result in communicating, social interaction, and impairment in behaviour. Since there is no cure for autism, prompt interventions and effective educational exercises allow children to achieve massive improvement. During the teaching and learning process, children with autism require particular consideration and attention. Thus, with the implementation of information technology in special education, the teaching and learning process could to become more efficient. Struggle in social interaction skill is known as one of the main drawback encountered by children with autism. Therefore, a mobile social application is proposed to help the children to develop social interaction skills. Nonetheless, this paper only deliberates on the design phase mobile application development. It is developed for children with medium functioning Autism Spectrum Disorder (ASD) who are learning basic interaction skills. The application's design phase implements the results from the analysis phase, which has concluded earlier. Five evaluators were involved in the heuristic evaluation, in order to enhance the user interface of the mobile social application. The outcomes from the evaluation conclude that all evaluators has agreed with all heuristics. Not to mention, beneficial recommendations were also achieved from the evaluation. The future work of this paper will be the development phase of the mobile social application. © 2016 IEEE.}, note = {cited By 3}, keywords = {Autism Spectrum Disorders, Children with Autism, Diseases, Education, Emotion, Heuristic Evaluation, Information Science, Interaction Skills, Learning, Mobile Applications, Mobile Computing, Social Aspect, Social Networking, Social Sciences, Social Skills, Teaching, User Interfaces}, pubstate = {published}, tppubtype = {conference} } Autism is a neural syndrome that complicates the growth of mind, producing challenging result in communicating, social interaction, and impairment in behaviour. Since there is no cure for autism, prompt interventions and effective educational exercises allow children to achieve massive improvement. During the teaching and learning process, children with autism require particular consideration and attention. Thus, with the implementation of information technology in special education, the teaching and learning process could to become more efficient. Struggle in social interaction skill is known as one of the main drawback encountered by children with autism. Therefore, a mobile social application is proposed to help the children to develop social interaction skills. Nonetheless, this paper only deliberates on the design phase mobile application development. It is developed for children with medium functioning Autism Spectrum Disorder (ASD) who are learning basic interaction skills. The application's design phase implements the results from the analysis phase, which has concluded earlier. Five evaluators were involved in the heuristic evaluation, in order to enhance the user interface of the mobile social application. The outcomes from the evaluation conclude that all evaluators has agreed with all heuristics. Not to mention, beneficial recommendations were also achieved from the evaluation. The future work of this paper will be the development phase of the mobile social application. © 2016 IEEE. |
Testingadminnaacuitm2020-05-28T06:49:14+00:00
2019 |
A Review on Gamification Design Framework: How They Incorporated for Autism Children Conference Institute of Electrical and Electronics Engineers Inc., 2019, ISBN: 9781728126104, (cited By 0). |
2016 |
The design of mobile social application for children with autism Conference Institute of Electrical and Electronics Engineers Inc., 2016, ISBN: 9781509051342, (cited By 3). |