2019 |
Mubin, S A; Poh, Wee Ann M A Review on Gamification Design Framework: How They Incorporated for Autism Children Conference Institute of Electrical and Electronics Engineers Inc., 2019, ISBN: 9781728126104, (cited By 0). Abstract | Links | BibTeX | Tags: Design Frameworks, Diseases, Games, Gamification, Interaction Skills, Research @conference{Mubin2019, title = {A Review on Gamification Design Framework: How They Incorporated for Autism Children}, author = {S A Mubin and M Wee Ann Poh}, url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85083182909&doi=10.1109%2fICRAIE47735.2019.9037765&partnerID=40&md5=186f6211ad75ac39b1deb57bc677afa1}, doi = {10.1109/ICRAIE47735.2019.9037765}, isbn = {9781728126104}, year = {2019}, date = {2019-01-01}, journal = {ICRAIE 2019 - 4th International Conference and Workshops on Recent Advances and Innovations in Engineering: Thriving Technologies}, publisher = {Institute of Electrical and Electronics Engineers Inc.}, abstract = {This paper presents a review of the literature on gamification design frameworks. Gamification is a term that has been used recently to depict games application in other non-game field. However, there is no specific gamification framework designed for autism children in supporting their interaction skills. Before gamification process begin, it is very important to identify which frameworks or model exist and their main elements related to the scopes. Poor gamification design leads to the challenge to fulfill the research objectives, which aimed to enhance autism interaction skills among children. This review classifies existing methods and offers valuable insight on gamified solutions for autism children in supporting their interaction skills. © 2019 IEEE.}, note = {cited By 0}, keywords = {Design Frameworks, Diseases, Games, Gamification, Interaction Skills, Research}, pubstate = {published}, tppubtype = {conference} } This paper presents a review of the literature on gamification design frameworks. Gamification is a term that has been used recently to depict games application in other non-game field. However, there is no specific gamification framework designed for autism children in supporting their interaction skills. Before gamification process begin, it is very important to identify which frameworks or model exist and their main elements related to the scopes. Poor gamification design leads to the challenge to fulfill the research objectives, which aimed to enhance autism interaction skills among children. This review classifies existing methods and offers valuable insight on gamified solutions for autism children in supporting their interaction skills. © 2019 IEEE. |
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2019 |
A Review on Gamification Design Framework: How They Incorporated for Autism Children Conference Institute of Electrical and Electronics Engineers Inc., 2019, ISBN: 9781728126104, (cited By 0). |