2019 |
Mohd, C K N C K; Shahbodin, F; Azni, A H; Jano, Z Visual perception games for autistic learners: Design & development Conference Association for Computing Machinery, 2019, ISBN: 9781450366212, (cited By 0). Abstract | Links | BibTeX | Tags: Autism Spectrum Disorders, Autistic Children, Children with Autism, Design and Development, Diagnosis, Diagnostic Products, Diagnostic tools, Diseases, Education, Education Computing, High Incidence, Information and Communications Technology, Information Use, Patient Treatment, Serious Games, Special Education, Students, Vision, Visual Perception @conference{Mohd20195b, title = {Visual perception games for autistic learners: Design & development}, author = {C K N C K Mohd and F Shahbodin and A H Azni and Z Jano}, url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85064918100&doi=10.1145%2f3314527.3314533&partnerID=40&md5=a3c6394e2cd86d31a30ed2d1f3b6e1e6}, doi = {10.1145/3314527.3314533}, isbn = {9781450366212}, year = {2019}, date = {2019-01-01}, journal = {ACM International Conference Proceeding Series}, pages = {5-11}, publisher = {Association for Computing Machinery}, abstract = {The use of information communication technologies (ICTs) in therapy offers new perspectives for treating many domains in individuals with autism spectrum disorders (ASD) because it is used in many different ways and settings and they are attractive to the patients. Students with autism have a high incidence of visual perception problems. They often have difficulty recognizing, remembering, organizing and interpreting visual images. As a result, they are easily confused in situations where written or pictorial symbols are utilised for learning. The paper reported the design and development of autism diagnostic tool using serious games technique. It is a tool for special education teachers to diagnose visual perception problems among autistic students. The game is known as Vi-Per Games. A diagnostic tool known as Vi-Per Games has been developed based on ADDIE model. Vi-Per Games is able to diagnose autistic students without the needs for teachers to have some experience and knowledge of diagnosing visual perception. This prototype will be a high-tech solution to diagnose visual perception problems designed for autistic children. © 2019 Association for Computing Machinery.}, note = {cited By 0}, keywords = {Autism Spectrum Disorders, Autistic Children, Children with Autism, Design and Development, Diagnosis, Diagnostic Products, Diagnostic tools, Diseases, Education, Education Computing, High Incidence, Information and Communications Technology, Information Use, Patient Treatment, Serious Games, Special Education, Students, Vision, Visual Perception}, pubstate = {published}, tppubtype = {conference} } The use of information communication technologies (ICTs) in therapy offers new perspectives for treating many domains in individuals with autism spectrum disorders (ASD) because it is used in many different ways and settings and they are attractive to the patients. Students with autism have a high incidence of visual perception problems. They often have difficulty recognizing, remembering, organizing and interpreting visual images. As a result, they are easily confused in situations where written or pictorial symbols are utilised for learning. The paper reported the design and development of autism diagnostic tool using serious games technique. It is a tool for special education teachers to diagnose visual perception problems among autistic students. The game is known as Vi-Per Games. A diagnostic tool known as Vi-Per Games has been developed based on ADDIE model. Vi-Per Games is able to diagnose autistic students without the needs for teachers to have some experience and knowledge of diagnosing visual perception. This prototype will be a high-tech solution to diagnose visual perception problems designed for autistic children. © 2019 Association for Computing Machinery. |
2015 |
Aziz, N S A; Ahmad, W F W; Zulkifli, N J B User experience on numerical application between children with down syndrome and autism Conference 2015-April , Association for Computing Machinery, 2015, ISBN: 9781450333344, (cited By 8). Abstract | Links | BibTeX | Tags: Autism, Diseases, Down Syndrome, Information Use, Learning Disorder, Mobile Applications, Numerical Applications @conference{Aziz201526, title = {User experience on numerical application between children with down syndrome and autism}, author = {N S A Aziz and W F W Ahmad and N J B Zulkifli}, editor = {Tedjasaputra Kaburuan Tedjasaputra Hariandja Sari Santosa A E R A J E P I Santoso H.B. Sari E.}, url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-84945260927&doi=10.1145%2f2742032.2742036&partnerID=40&md5=2c98e61e88888a9a737cba629592ba44}, doi = {10.1145/2742032.2742036}, isbn = {9781450333344}, year = {2015}, date = {2015-01-01}, journal = {ACM International Conference Proceeding Series}, volume = {2015-April}, pages = {26-31}, publisher = {Association for Computing Machinery}, abstract = {The use of information technology in special education can enhance the ability in learning process. The purpose of this study is to compare the experience of children with Down Syndrome (DS) and children with autism in using a mobile numerical application named MathDS. Five children with DS and six children with autism involved in this study. The results indicate that the students with autism are more confident and satisfied with the application compared to the children with DS. Furthermore the analysis shows that the children with autism can easily understand on how to use the application and can get familiar with the product easily compared to children with DS. This might be because of the characteristics and also the behavior of the children. Copyright © 2015 ACM.}, note = {cited By 8}, keywords = {Autism, Diseases, Down Syndrome, Information Use, Learning Disorder, Mobile Applications, Numerical Applications}, pubstate = {published}, tppubtype = {conference} } The use of information technology in special education can enhance the ability in learning process. The purpose of this study is to compare the experience of children with Down Syndrome (DS) and children with autism in using a mobile numerical application named MathDS. Five children with DS and six children with autism involved in this study. The results indicate that the students with autism are more confident and satisfied with the application compared to the children with DS. Furthermore the analysis shows that the children with autism can easily understand on how to use the application and can get familiar with the product easily compared to children with DS. This might be because of the characteristics and also the behavior of the children. Copyright © 2015 ACM. |
Testingadminnaacuitm2020-05-28T06:49:14+00:00
2019 |
Visual perception games for autistic learners: Design & development Conference Association for Computing Machinery, 2019, ISBN: 9781450366212, (cited By 0). |
2015 |
User experience on numerical application between children with down syndrome and autism Conference 2015-April , Association for Computing Machinery, 2015, ISBN: 9781450333344, (cited By 8). |